Electronic Arts Need For Speed Hot Pursuit 2 up to 2.0 memory corruption

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CTI Interest Score
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6.9$0-$5k0.00

A vulnerability has been found in Electronic Arts Need For Speed Hot Pursuit 2 up to 2.0 and classified as critical. This vulnerability affects an unknown part. The manipulation with an unknown input leads to a memory corruption vulnerability. The CWE definition for the vulnerability is CWE-119. The product performs operations on a memory buffer, but it can read from or write to a memory location that is outside of the intended boundary of the buffer. As an impact it is known to affect confidentiality, integrity, and availability. CVE summarizes:

Buffer overflow in Need for Speed Hot Pursuit 2.0 client (NFSHP2), version 242 and earlier, allows remote attackers (servers) to execute arbitrary code via long (1) gamename, (2) gamever, (3) hostname, (4) gametype, (5) mapname or (6) gamemode commands.

The weakness was released 01/23/2004 by Luigi Auriemma (Website). The advisory is available at marc.theaimsgroup.com. This vulnerability was named CVE-2004-2099 since 05/27/2005. The exploitation appears to be difficult. The attack can be initiated remotely. No form of authentication is required for a successful exploitation. Technical details are unknown but a public exploit is available.

A public exploit has been developed by Luigi Auriemma and been published even before and not after the advisory. It is possible to download the exploit at securityfocus.com. It is declared as proof-of-concept.

There is no information about possible countermeasures known. It may be suggested to replace the affected object with an alternative product.

The vulnerability is also documented in the databases at X-Force (14909) and Exploit-DB (147).

Productinfo

Vendor

Name

Version

CPE 2.3info

CPE 2.2info

CVSSv4info

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CVSSv3info

VulDB Meta Base Score: 7.3
VulDB Meta Temp Score: 6.9

VulDB Base Score: 7.3
VulDB Temp Score: 6.9
VulDB Vector: 🔍
VulDB Reliability: 🔍

CVSSv2info

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Exploitinginfo

Class: Memory corruption
CWE: CWE-119
ATT&CK: Unknown

Local: No
Remote: Yes

Availability: 🔍
Access: Public
Status: Proof-of-Concept
Author: Luigi Auriemma
Download: 🔍

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Threat Intelligenceinfo

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Countermeasuresinfo

Recommended: no mitigation known
Status: 🔍

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Timelineinfo

01/22/2004 🔍
01/23/2004 +1 days 🔍
01/23/2004 +0 days 🔍
01/23/2004 +0 days 🔍
01/23/2004 +0 days 🔍
01/23/2004 +0 days 🔍
12/31/2004 +342 days 🔍
05/27/2005 +147 days 🔍
03/09/2015 +3573 days 🔍
07/16/2017 +860 days 🔍

Sourcesinfo

Advisory: marc.theaimsgroup.com
Researcher: Luigi Auriemma
Status: Confirmed

CVE: CVE-2004-2099 (🔍)
X-Force: 14909 - Need for Speed Hot Pursuit 2 remote buffer overflow
SecurityFocus: 9473 - EA Black Box Need For Speed Hot Pursuit 2 Game Client Remote Buffer Overflow Vulnerability
Secunia: 10700 - Need for Speed Client Buffer Overflow Vulnerability, Highly Critical
OSVDB: 3693 - Need for Speed Client Overflow

scip Labs: https://www.scip.ch/en/?labs.20161013

Entryinfo

Created: 03/09/2015 15:52
Updated: 07/16/2017 13:38
Changes: 03/09/2015 15:52 (54), 07/16/2017 13:38 (13)
Complete: 🔍

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