提出 #654269: Ogre3D Ogre v14.4.1 / master commit f629d22 Heap-based Buffer Overflow情報

タイトルOgre3D Ogre v14.4.1 / master commit f629d22 Heap-based Buffer Overflow
説明The crash occurs because malformed image input can cause STB to decode into a pixel buffer that is smaller than required. Ogre’s STBIImageCodec::encode() passes this undersized buffer directly to stbi_write_png_to_mem without validating its size. Inside that function, stbiw__encode_png_line assumes the buffer is at least rowSpan * height bytes and reads width * channels bytes per row (plus neighbors for filters). When the buffer is shorter, it triggers out-of-bounds reads, leading to a heap-buffer-overflow.
ソース⚠️ https://github.com/OGRECave/ogre/issues/3445
ユーザー
 sand (UID 90194)
送信2025年09月15日 05:32 (11 月 ago)
モデレーション2025年09月26日 08:40 (11 days later)
ステータス承諾済み
VulDBエントリ325957 [OGRECave Ogre 迄 14.4.1 Image OgreSTBICodec.cpp STBIImageCodec::encode メモリ破損]
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