제출 #654269: Ogre3D Ogre v14.4.1 / master commit f629d22 Heap-based Buffer Overflow정보

제목Ogre3D Ogre v14.4.1 / master commit f629d22 Heap-based Buffer Overflow
설명The crash occurs because malformed image input can cause STB to decode into a pixel buffer that is smaller than required. Ogre’s STBIImageCodec::encode() passes this undersized buffer directly to stbi_write_png_to_mem without validating its size. Inside that function, stbiw__encode_png_line assumes the buffer is at least rowSpan * height bytes and reads width * channels bytes per row (plus neighbors for filters). When the buffer is shorter, it triggers out-of-bounds reads, leading to a heap-buffer-overflow.
원천⚠️ https://github.com/OGRECave/ogre/issues/3445
사용자
 sand (UID 90194)
제출2025. 09. 15. AM 05:32 (11 개월 ago)
모더레이션2025. 09. 26. AM 08:40 (11 days later)
상태수락
VulDB 항목325957 [OGRECave Ogre 까지 14.4.1 Image OgreSTBICodec.cpp STBIImageCodec::encode 메모리 손상]
포인트들20

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