제출 #658912: Open Asset Import Library Assimp 6.0.2 / master commit 0581ed5 Heap-based Buffer Overflow정보

제목Open Asset Import Library Assimp 6.0.2 / master commit 0581ed5 Heap-based Buffer Overflow
설명The crash occurs in Q3DImporter::InternReadFile() while allocating texture data: unsigned int mul = tex->mWidth * tex->mHeight; aiTexel *begin = tex->pcData = new aiTexel[mul]; aiTexel *const end = &begin[mul - 1] + 1; for (; begin != end; ++begin) { begin->r = stream.GetI1(); begin->g = stream.GetI1(); begin->b = stream.GetI1(); begin->a = 0xff; } When the file provides extremely large mWidth and mHeight, their product overflows the unsigned int range, causing mul to wrap around to a small number (observed as 0 during GDB debugging). Immediately afterward, the code calculates end = &begin[mul - 1] + 1, which underflows mul - 1 and creates an invalid pointer far beyond the allocated buffer. The subsequent loop then writes out of bounds, triggering a heap-buffer-overflow. Proper bounds checking and using 64-bit arithmetic before multiplication would prevent this vulnerability.
원천⚠️ https://github.com/assimp/assimp/issues/6358
사용자
 sand (UID 90194)
제출2025. 09. 19. AM 10:10 (7 개월 ago)
모더레이션2025. 10. 04. AM 08:08 (15 days later)
상태수락
VulDB 항목327011 [Open Asset Import Library Assimp 6.0.2 Q3DLoader.cpp InternReadFile 메모리 손상]
포인트들20

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