CVE-2000-0211 in Windows Media Servicesinfo

Summary

by MITRE

The Windows Media server allows remote attackers to cause a denial of service via a series of client handshake packets that are sent in an improper sequence, aka the "Misordered Windows Media Services Handshake" vulnerability.

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Analysis

by VulDB Data Team • 10/18/2025

The CVE-2000-0211 vulnerability represents a critical denial of service flaw in Microsoft Windows Media Server that exploits improper client handshake sequence handling. This vulnerability specifically targets the Windows Media Services protocol implementation where the server fails to properly validate the order of handshake packets during client connection establishment. The flaw occurs when remote attackers send a carefully crafted series of handshake messages that violate the expected communication sequence, causing the server to become unresponsive or crash. This type of vulnerability falls under the category of protocol-level flaws that can be exploited without requiring authentication or elevated privileges, making it particularly dangerous in networked environments where Windows Media Server services are exposed to external traffic.

The technical implementation of this vulnerability stems from inadequate input validation within the Windows Media Server's handshake protocol handler. When the server receives handshake packets in an unexpected order, it fails to properly process these messages and instead enters a state where it cannot continue normal operation. The vulnerability is classified as a CWE-129 Input Validation and Type Confusion, specifically related to improper handling of protocol state transitions during connection establishment. The flaw demonstrates a classic example of insufficient error handling and state machine validation in network services, where the server does not properly implement robust validation mechanisms to detect and reject malformed or out-of-sequence protocol messages.

From an operational impact perspective, this vulnerability can severely disrupt media streaming services and compromise the availability of Windows Media Server instances. Organizations relying on Windows Media Server for content delivery, live streaming, or media distribution face significant risk of service interruption when this vulnerability is exploited. The denial of service can affect multiple concurrent connections simultaneously, potentially bringing down entire media streaming platforms. This vulnerability aligns with ATT&CK technique T1499.004 for Network Denial of Service, where adversaries exploit weaknesses in network protocols to render services unavailable to legitimate users. The impact extends beyond simple service disruption as it can affect business continuity, customer satisfaction, and potentially revenue streams for organizations dependent on media delivery services.

Mitigation strategies for CVE-2000-0211 should include immediate application of Microsoft security patches, network segmentation to limit exposure of Windows Media Server to untrusted networks, and implementation of intrusion detection systems that can identify anomalous handshake patterns. Organizations should also consider implementing rate limiting and connection monitoring to detect and prevent exploitation attempts. The vulnerability highlights the importance of proper protocol implementation and state management in network services, emphasizing that even seemingly minor flaws in handshake sequences can lead to complete service disruption. Network administrators should also implement regular vulnerability assessments and penetration testing to identify similar protocol-level weaknesses in other network services that may be vulnerable to similar sequence-based attacks.

Disclosure

02/23/2000

Moderation

accepted

Entry

VDB-15341

CPE

ready

Exploit

Download

EPSS

0.21326

KEV

no

Activities

very low

Sources

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