CVE-2010-0127 in Shockwave Playerinfo

Summary

by MITRE

Adobe Shockwave Player before 11.5.7.609 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via crafted FFFFFF45h Shockwave 3D blocks in a Shockwave file.

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Analysis

by VulDB Data Team • 09/13/2021

Adobe Shockwave Player version 11.5.7.609 and earlier contains a critical memory corruption vulnerability that enables remote code execution or denial of service when processing specially crafted Shockwave files. This vulnerability specifically affects the handling of FF FFFF 45h Shockwave 3D blocks within Shockwave content, representing a severe security flaw that could be exploited by attackers to compromise systems running vulnerable versions of the player.

The technical flaw manifests in the improper validation and processing of Shockwave 3D block data structures, where the player fails to adequately sanitize input parameters before parsing FF FFFF 45h formatted blocks. This memory corruption vulnerability arises from insufficient bounds checking and memory management practices within the Shockwave Player's 3D rendering engine, allowing attackers to craft malicious Shockwave files that trigger buffer overflows or other memory corruption conditions when the vulnerable player attempts to render the malicious content.

The operational impact of this vulnerability extends beyond simple denial of service to encompass full remote code execution capabilities, making it particularly dangerous for enterprise environments where users may encounter malicious Shockwave content through web browsers or email attachments. Attackers can exploit this vulnerability by embedding crafted FF FFFF 45h Shockwave 3D blocks within malicious Shockwave files, which when opened by a vulnerable player could result in arbitrary code execution with the privileges of the user running the player. The vulnerability affects a wide range of systems since Shockwave Player was widely distributed and used across multiple operating systems including Windows, Mac OS X, and Linux platforms.

This vulnerability maps to CWE-125: Out-of-bounds Read and CWE-787: Out-of-bounds Write within the Common Weakness Enumeration catalog, representing memory corruption issues that can lead to arbitrary code execution. From an adversarial perspective, this vulnerability aligns with ATT&CK technique T1203: Exploitation for Client Execution, where adversaries leverage software vulnerabilities to execute malicious code on target systems. The attack surface is particularly broad given Shockwave Player's widespread adoption, making this vulnerability a prime target for exploitation in targeted attacks or mass deployment campaigns. Organizations should immediately implement patch management procedures to upgrade to Adobe Shockwave Player 11.5.7.609 or later versions that contain the necessary memory safety improvements and input validation controls to prevent exploitation of this vulnerability.

The remediation strategy requires immediate deployment of Adobe's security patches and updates to all systems running vulnerable versions of Shockwave Player. Network administrators should also consider implementing content filtering measures to prevent execution of Shockwave content from untrusted sources, while security teams should monitor for exploitation attempts through network traffic analysis and endpoint detection systems. Additionally, user education regarding the dangers of opening untrusted Shockwave files remains crucial for reducing the attack surface, as social engineering remains a common delivery method for such exploits.

Reservation

01/04/2010

Disclosure

05/13/2010

Moderation

accepted

Entry

VDB-53181

CPE

ready

EPSS

0.05073

KEV

no

Activities

very low

Sources

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