CVE-2017-14748 in Overwatchinfo

Summary

by MITRE

Race condition in Blizzard Overwatch 1.15.0.2 allows remote authenticated users to cause a denial of service (season bans and SR losses for other users) by leaving a competitive match at a specific time during the initial loading of that match.

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Analysis

by VulDB Data Team • 01/14/2021

The vulnerability identified as CVE-2017-14748 represents a critical race condition flaw within Blizzard Entertainment's popular multiplayer game Overwatch version 1.15.0.2. This security issue specifically targets the competitive matchmaking system and occurs during the initial loading phase of competitive matches. The flaw manifests when authenticated users exploit a timing window to exit competitive matches at precisely calculated moments, creating a cascading effect that impacts other players in the same match. The vulnerability operates through a fundamental synchronization issue in the game's server-side match management protocols where the system fails to properly handle concurrent state transitions during match initialization. This race condition creates a scenario where the game server cannot accurately determine match status and player eligibility, leading to improper handling of player actions and match outcomes.

The technical exploitation of this vulnerability requires a deep understanding of the game's internal matchmaking timing mechanisms and server state management. Attackers must time their departure from competitive matches to coincide with specific moments during the initial loading sequence, typically when the game server is transitioning between match preparation states and active gameplay states. The flaw stems from inadequate input validation and state synchronization within the competitive match framework, allowing malicious users to manipulate the server's internal match state machine. This type of vulnerability falls under the CWE-362 category of "Concurrent Execution using Shared Resource with Unprotected Critical Section" and demonstrates poor implementation of mutex locks or similar synchronization primitives. The race condition occurs because the system does not properly lock critical sections during the transition period between match loading and active gameplay, creating opportunities for inconsistent state updates.

The operational impact of CVE-2017-14748 extends beyond simple service disruption to encompass significant player experience degradation and competitive integrity violations. When exploited, this vulnerability results in severe consequences including season bans and Skill Rating losses for innocent players who were not involved in the malicious activity. The denial of service effect manifests as systematic disruption of competitive matchmaking for affected users, potentially rendering them unable to participate in ranked play for extended periods. This vulnerability undermines the competitive integrity of the game by allowing some players to manipulate outcomes and penalize others without facing consequences themselves. The attack vector is particularly concerning because it requires only authenticated access to the game service, meaning that any player with an active account can potentially exploit this flaw. The vulnerability also represents a significant concern for game publishers as it can be used to create large-scale service disruptions and damage player trust in the competitive gaming environment.

Mitigation strategies for CVE-2017-14748 should focus on implementing robust synchronization mechanisms and state validation within the game's matchmaking infrastructure. Game developers must ensure that all critical sections during match initialization are properly protected using mutex locks, semaphores, or similar concurrency control mechanisms to prevent race conditions. The implementation of additional input validation and state transition checks during match loading phases can help prevent malicious users from manipulating server states. Server-side rate limiting and anomaly detection systems should be deployed to identify and respond to unusual patterns of match exits during loading phases. Network-level protections can include implementing more stringent authentication checks and monitoring for suspicious timing patterns that indicate potential exploitation attempts. The vulnerability also highlights the importance of regular security audits and code reviews focusing on concurrent execution scenarios. Organizations should consider implementing behavioral analysis systems that can detect and respond to exploitation attempts in real-time, as well as establishing clear incident response procedures for handling such vulnerabilities. Additionally, Blizzard should have implemented proper error handling and state recovery mechanisms that would prevent cascading failures when race conditions occur, ensuring that individual user actions cannot compromise the broader competitive environment.

Reservation

09/26/2017

Disclosure

09/26/2017

Moderation

accepted

CPE

ready

EPSS

0.00416

KEV

no

Activities

very low

Sources

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