CVE-2018-6965 in ESXiinfo

Summary

by MITRE

VMware ESXi (6.7 before ESXi670-201806401-BG), Workstation (14.x before 14.1.2), and Fusion (10.x before 10.1.2) contain an out-of-bounds read vulnerability in the shader translator. Successful exploitation of this issue may lead to information disclosure or may allow attackers with normal user privileges to crash their VMs, a different vulnerability than CVE-2018-6966 and CVE-2018-6967.

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Analysis

by VulDB Data Team • 03/29/2023

The vulnerability identified as CVE-2018-6965 represents a critical out-of-bounds read flaw within the graphics shader translation components of VMware's virtualization platforms. This issue affects multiple VMware products including ESXi version 6.7 before the specified patch level, Workstation 14.x before 14.1.2, and Fusion 10.x before 10.1.2. The vulnerability stems from improper bounds checking within the shader translator module that processes graphics rendering instructions for virtual machines. When a malicious user executes specially crafted graphics operations, the shader translator fails to validate array access boundaries, leading to memory access violations that can result in information disclosure or system instability.

The technical exploitation of this vulnerability occurs through the manipulation of graphics processing commands within virtualized environments. The shader translator component, responsible for converting graphics shaders between different formats for optimal performance, contains a flaw in its input validation mechanisms. Specifically, the code does not properly verify the size of incoming shader data structures before accessing array elements, creating opportunities for attackers to trigger memory read operations beyond allocated buffer boundaries. This type of vulnerability maps directly to CWE-125, which describes out-of-bounds read conditions in software implementations. The flaw allows an attacker with normal user privileges within a virtual machine to potentially read sensitive memory contents from the host system or cause the virtual machine to crash, thereby disrupting service availability.

From an operational perspective, this vulnerability poses significant risks to virtualized environments where multiple users share the same physical infrastructure. The impact extends beyond simple denial-of-service scenarios as the information disclosure aspect could potentially expose sensitive data from memory segments that contain credentials, application data, or system information. Attackers could leverage this vulnerability to gain insights into the underlying host system configuration, potentially enabling further exploitation attempts. The vulnerability's classification as a remote code execution risk through information disclosure aligns with ATT&CK technique T1005, which covers data from local system. Organizations running VMware virtualization platforms are particularly vulnerable since the flaw affects the core graphics processing pipeline that is utilized across numerous virtual desktop environments and server configurations.

Mitigation strategies for CVE-2018-6965 require immediate patch application across all affected VMware products to address the underlying bounds checking issues in the shader translator components. Organizations should prioritize updating their ESXi hosts, Workstation installations, and Fusion environments to the latest versions that contain the patched shader translation logic. Additionally, implementing network segmentation and access controls can limit potential exploitation vectors by restricting user privileges within virtual environments. Security monitoring should focus on detecting unusual graphics processing patterns or memory access anomalies that might indicate attempted exploitation. The vulnerability highlights the importance of validating all input data within graphics processing pipelines and demonstrates the need for robust memory safety mechanisms in virtualization software components. Regular vulnerability assessments and penetration testing of virtualized environments should include verification of shader translation components to prevent similar issues from emerging in future releases.

Reservation

02/14/2018

Disclosure

07/09/2018

Moderation

accepted

CPE

ready

EPSS

0.00372

KEV

no

Activities

very low

Sources

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