CVE-2007-5264 in Dropteaminfo

Summary

by MITRE

Battlefront Dropteam 1.3.3 and earlier sends the client s online account name and password to the game server, which allows malicious game servers to steal account information.

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Analysis

by VulDB Data Team • 02/02/2025

The vulnerability described in CVE-2007-5264 represents a critical security flaw in Battlefront Dropteam version 1.3.3 and earlier implementations. This issue stems from improper credential handling during the game authentication process where client-side account credentials are transmitted in plaintext to game servers. The vulnerability manifests when users attempt to connect to game servers, creating an opportunity for attackers to intercept and capture authentication data during network transmission.

The technical implementation flaw involves the application's failure to employ secure communication protocols or encryption mechanisms for sensitive credential data. When users enter their account names and passwords, these credentials are sent without any form of cryptographic protection, making them susceptible to interception through network sniffing techniques. This weakness directly violates security best practices and represents a fundamental failure in the application's security architecture. The vulnerability can be classified under CWE-312, which specifically addresses the exposure of sensitive information through improper handling of credentials, and aligns with CWE-310, concerning cryptographic issues in authentication mechanisms.

The operational impact of this vulnerability extends beyond simple credential theft, as compromised account information can lead to unauthorized access to user gaming profiles, potential account takeovers, and access to personal data associated with gaming accounts. Attackers exploiting this vulnerability can leverage standard network monitoring tools to capture credentials as they traverse the network, enabling them to impersonate legitimate users and potentially access premium gaming features or engage in fraudulent activities within the gaming ecosystem. The attack vector falls under the MITRE ATT&CK framework's credential access tactics, specifically targeting the T1075 credential access technique where adversaries acquire credentials from compromised systems.

Mitigation strategies for this vulnerability require immediate implementation of secure communication protocols such as SSL/TLS encryption for all client-server communications. The application must be updated to enforce encrypted transmission of all authentication data, ensuring that credentials are never sent in plaintext format. Additionally, developers should implement proper input validation and credential handling mechanisms that prevent the storage or transmission of sensitive information in unencrypted formats. The fix should include mandatory encryption of all network traffic between clients and servers, along with regular security audits to ensure compliance with modern security standards. Organizations should also consider implementing network segmentation and monitoring to detect potential credential interception attempts, while users should be advised to avoid connecting to untrusted game servers until the vulnerability is properly addressed through software updates.

Reservation

10/08/2007

Disclosure

10/08/2007

Moderation

accepted

Entry

VDB-39125

CPE

ready

Exploit

Download

EPSS

0.03111

KEV

no

Activities

very low

Sources

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