CVE-2012-0757 in Shockwave Playerinfo

Summary

by MITRE

The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766.

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Analysis

by VulDB Data Team • 11/29/2021

The vulnerability identified as CVE-2012-0757 affects the Shockwave 3D Asset component within Adobe Shockwave Player versions prior to 11.6.4.634, representing a critical security flaw that enables remote code execution or denial of service conditions through unspecified attack vectors. This vulnerability operates within the broader context of Adobe's multimedia player software ecosystem, which has historically been a prime target for cyber adversaries due to its widespread deployment and the complex nature of its underlying components. The affected component specifically handles 3D asset processing within Shockwave content, making it a potential entry point for attackers seeking to compromise systems through malicious Shockwave files embedded in web pages or downloaded content. The vulnerability's classification as a memory corruption issue indicates that attackers can manipulate memory structures within the application's runtime environment, potentially leading to arbitrary code execution or system instability.

The technical implementation of this vulnerability involves memory corruption mechanisms that can be triggered through malformed or maliciously constructed 3D assets within Shockwave content. These memory corruption flaws typically arise from inadequate input validation or improper handling of user-supplied data within the 3D asset parsing routines. Attackers can exploit this weakness by crafting specially designed Shockwave files containing malformed 3D assets that, when processed by the vulnerable Shockwave Player component, cause memory corruption patterns leading to either code execution or system crashes. The vulnerability's distinction from other related CVEs including CVE-2012-0760 through CVE-2012-0766 demonstrates that this represents a unique code path or implementation flaw within the Shockwave 3D Asset component, rather than a common class of vulnerabilities affecting other parts of the Adobe Shockwave Player. This particular flaw operates at the intersection of multimedia processing and memory management, where buffer overflows, use-after-free conditions, or other memory corruption patterns can be induced through the parsing of 3D asset data structures.

From an operational impact perspective, this vulnerability creates significant risks for organizations and individual users who have legacy Shockwave Player installations. The exploitation of CVE-2012-0757 can result in complete system compromise when attackers successfully execute arbitrary code, potentially leading to full system control, data exfiltration, or establishment of persistent backdoors. The denial of service aspect presents another operational concern where attackers can cause system crashes or application instability, disrupting legitimate business operations and potentially creating availability issues for users accessing Shockwave content. The vulnerability's exploitation typically requires social engineering elements such as phishing emails containing malicious Shockwave attachments or compromised websites serving malicious content, making it particularly dangerous in enterprise environments where users may encounter such content through legitimate business processes. Organizations running older Shockwave Player versions face heightened risk due to the lack of modern security mitigations and the absence of regular security updates for legacy components.

The mitigation strategies for CVE-2012-0757 primarily focus on immediate remediation through patching and updating to Adobe Shockwave Player version 11.6.4.634 or later, which contains the necessary security fixes to address the memory corruption vulnerabilities. System administrators should prioritize updating all affected systems and removing legacy Shockwave Player installations where possible, as the component has been deprecated and no longer receives security updates from Adobe. Network-based defenses should include web filtering solutions that can block or quarantine Shockwave content, particularly when such content originates from untrusted sources or contains suspicious file attributes. Endpoint protection measures should be enhanced with behavioral monitoring capabilities to detect anomalous memory access patterns or code execution attempts that may indicate exploitation attempts. Security teams should implement comprehensive vulnerability management processes that include regular scanning for outdated Shockwave Player installations and remediation of discovered instances. The vulnerability aligns with several ATT&CK framework techniques including T1203 (Exploitation for Client Execution) and T1059 (Command and Scripting Interpreter), as exploitation typically involves executing malicious code through compromised Shockwave content and leveraging system command execution capabilities. Organizations should also consider implementing application whitelisting policies that restrict execution of Shockwave Player components unless explicitly authorized, reducing the attack surface for this and similar vulnerabilities. The underlying CWE classifications for this vulnerability typically relate to CWE-125 (Out-of-bounds Read) and CWE-787 (Out-of-bounds Write) which represent the core memory corruption patterns that enable the arbitrary code execution and denial of service conditions described in the vulnerability.

Reservation

01/18/2012

Disclosure

02/14/2012

Moderation

accepted

Entry

VDB-60211

CPE

ready

EPSS

0.03792

KEV

no

Activities

very low

Sources

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