CVE-2014-0500 in Shockwave Player
Summary
by MITRE
Adobe Shockwave Player before 12.0.9.149 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2014-0501.
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Analysis
by VulDB Data Team • 12/23/2024
Adobe Shockwave Player version 12.0.9.149 and earlier contains a critical memory corruption vulnerability that enables remote attackers to execute arbitrary code or induce denial of service conditions. This vulnerability exists within the player's handling of specially crafted Shockwave content and represents a distinct issue from CVE-2014-0501, which affects different code paths. The flaw manifests when the player processes malformed data structures within Shockwave files, leading to unpredictable memory behavior that can be exploited by malicious actors. The vulnerability is particularly concerning because it allows for remote code execution without requiring user interaction, making it a significant threat vector for targeted attacks. The memory corruption occurs during the parsing of Shockwave multimedia content, where insufficient input validation and bounds checking allow attackers to manipulate memory layout and potentially overwrite critical program structures. This type of vulnerability falls under CWE-125, which describes out-of-bounds read conditions, and CWE-787, which covers out-of-bounds write operations. From an operational perspective, this vulnerability affects organizations that deploy Shockwave Player for multimedia content delivery, particularly in enterprise environments where users may encounter malicious Shockwave files through web browsers or email attachments. The attack surface is broad as Shockwave content was widely used for interactive web applications, games, and multimedia presentations across various platforms. Organizations should consider this vulnerability in their threat modeling and incident response planning, as it represents a persistent risk for systems that continue to support legacy Shockwave content. The vulnerability aligns with ATT&CK technique T1203, which involves exploiting software vulnerabilities for code execution, and T1059, which covers command and scripting interpreter usage in exploitation contexts. The memory corruption can be triggered through various attack vectors including web-based delivery, email attachments, or malicious websites hosting compromised Shockwave content. The technical nature of the flaw suggests that attackers could potentially leverage heap-based memory corruption techniques to achieve arbitrary code execution, making this vulnerability particularly dangerous for unpatched systems. Organizations should prioritize immediate patching of affected systems and implement network segmentation to limit exposure while monitoring for potential exploitation attempts. Security teams should also consider disabling Shockwave Player in environments where it is not essential for business operations, as the risk of exploitation outweighs the benefits of maintaining legacy support. The vulnerability demonstrates the importance of maintaining up-to-date software and implementing robust patch management processes to address memory corruption issues that can lead to complete system compromise. Additionally, network monitoring should include detection of suspicious Shockwave content delivery and analysis of potential exploitation attempts targeting this specific vulnerability. The flaw serves as a reminder of the ongoing risks associated with legacy multimedia plugins and the critical need for organizations to phase out unsupported software components that continue to pose security risks.