CVE-2018-20343 in Build Engineinfo

Summary

by MITRE

Multiple buffer overflow vulnerabilities have been found in Ken Silverman Build Engine 1. An attacker could craft a special map file to execute arbitrary code when the map file is loaded.

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Analysis

by VulDB Data Team • 05/10/2025

The vulnerability identified as CVE-2018-20343 represents a critical buffer overflow issue within the Ken Silverman Build Engine 1 software, a legacy game engine that has been widely utilized in classic first-person shooter titles including Duke Nukem 3D and Blood. This engine, developed in the late 1990s and early 2000s, continues to be employed in various retro gaming applications and modding communities despite its age and the discovery of multiple security flaws over time. The buffer overflow vulnerabilities stem from insufficient input validation and bounds checking within the map file parsing routines that handle level design data structures. When the engine processes specially crafted map files, it fails to properly validate the size and structure of data elements, leading to memory corruption that can be exploited by malicious actors.

The technical flaw manifests specifically in the way the Build Engine handles map file headers and data structures during loading operations. The vulnerability occurs when the engine attempts to copy or process map data without adequate bounds checking, allowing an attacker to overflow fixed-size buffers in memory. This particular weakness falls under the CWE-121 category of Stack-based Buffer Overflow, where insufficient bounds checking allows data to overwrite adjacent memory locations. The attack vector requires an attacker to create a malicious map file with oversized or malformed data structures that, when loaded by the vulnerable engine, trigger the buffer overflow condition. The exploitation can potentially lead to arbitrary code execution in the context of the user running the application, making it particularly dangerous in environments where users might encounter untrusted map files from unknown sources.

The operational impact of this vulnerability extends beyond simple game engine exploitation to encompass broader security implications for legacy software systems that may still be in use within retro gaming communities, educational institutions, or specialized applications. The vulnerability affects not only the original games but also any modern applications or emulators that incorporate the Build Engine 1 components. Given that many of these systems operate without modern security features or regular updates, the risk of exploitation increases significantly. The vulnerability's impact is further amplified by the fact that it can be triggered through legitimate user interactions, such as loading map files, making it difficult to distinguish between normal operation and malicious activity. This characteristic aligns with ATT&CK technique T1059.007 for Command and Scripting Interpreter, as attackers can leverage the engine's legitimate execution paths to achieve their objectives.

Mitigation strategies for CVE-2018-20343 primarily involve immediate software updates and patches from the maintainers of affected applications, though many legacy systems may not receive support updates. Organizations and individuals should implement strict file validation procedures, particularly when processing map files from untrusted sources, and consider using sandboxed environments for map file loading operations. The recommended approach includes validating all map file headers, implementing strict size limitations for data structures, and employing modern memory protection mechanisms such as stack canaries and address space layout randomization. Additionally, the use of automated tools for analyzing map file integrity and implementing network-based restrictions on map file downloads can significantly reduce the risk of exploitation. System administrators should also consider decommissioning legacy applications that cannot be patched or properly secured, particularly in environments where security is a primary concern. The vulnerability highlights the ongoing challenges of maintaining security in legacy software systems and the importance of proper input validation and bounds checking in preventing buffer overflow exploits.

Reservation

12/21/2018

Moderation

accepted

CPE

ready

EPSS

0.02219

KEV

no

Activities

very low

Sources

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