CVE-2025-54195 in Substance3D Painterinfo

Summary

by MITRE • 08/13/2025

Substance3D - Painter versions 11.0.2 and earlier are affected by an out-of-bounds read vulnerability that could lead to disclosure of sensitive memory. Exploitation of this issue requires user interaction in that a victim must open a malicious file.

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Analysis

by VulDB Data Team • 08/13/2025

The vulnerability identified as CVE-2025-54195 affects Substance3D Painter versions 11.0.2 and earlier, representing a critical out-of-bounds read flaw that exposes sensitive memory data. This issue falls under the Common Weakness Enumeration category CWE-125, which specifically addresses out-of-bounds read conditions where programs access memory locations beyond the intended buffer boundaries. The vulnerability manifests when the application processes maliciously crafted files, requiring direct user interaction for exploitation to occur. Attackers must convince victims to open specially crafted files that trigger the memory access violation during normal application operation.

The technical implementation of this flaw involves the application's failure to properly validate input file structures when parsing specific data formats within the Substance3D Painter environment. When processing malformed or malicious files, the software attempts to read memory locations that extend beyond allocated buffer boundaries, potentially exposing confidential information stored in adjacent memory segments. This type of vulnerability represents a classic memory safety issue that can provide attackers with access to sensitive data including but not limited to user credentials, temporary files, application configuration data, or other confidential information stored in memory. The out-of-bounds read condition occurs during normal file processing operations, making it particularly dangerous as it can be triggered through routine user activities such as opening project files or asset libraries.

The operational impact of this vulnerability extends beyond simple information disclosure, as the memory exposure could potentially provide attackers with sufficient information to conduct more sophisticated attacks. The requirement for user interaction limits the automated exploitation potential but does not eliminate the threat, as social engineering campaigns can effectively target specific user groups or organizations. Attackers could craft malicious files designed to exploit this vulnerability in targeted campaigns, potentially compromising user data or establishing footholds for further attacks within the victim's environment. The vulnerability affects users who regularly work with complex 3D asset files, making it particularly concerning for creative professionals and design teams who frequently exchange project files.

Mitigation strategies for CVE-2025-54195 should prioritize immediate software updates to versions that address the out-of-bounds read condition. Users should disable automatic file opening features and implement strict file validation procedures before processing external content. Organizations should consider implementing network-based security controls such as sandboxing mechanisms or file reputation systems to prevent execution of potentially malicious files. The vulnerability demonstrates the importance of input validation and proper memory management practices in software development, aligning with ATT&CK technique T1059.007 for scripting and T1566 for social engineering. Security teams should monitor for exploitation attempts through network traffic analysis and implement endpoint detection and response measures to identify potential exploitation activities. Regular security assessments of creative software environments should include vulnerability scanning and penetration testing focused on file processing components to identify similar memory safety issues.

Responsible

Adobe

Reservation

07/17/2025

Disclosure

08/13/2025

Moderation

accepted

CPE

ready

EPSS

0.00202

KEV

no

Activities

very low

Sources

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