CVE-2026-82079 in Switchinfo

Summary

by MITRE • 09/10/2026

A stack-based buffer overflow vulnerability in the Nintendo Switch local wireless networking functionality may allow an attacker within wireless range to execute arbitrary code using return-oriented programming (ROP) through crafted network traffic. This issue affects Nintendo Switch: before 23.0.0.

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Analysis

by VulDB Data Team • 09/10/2026

The identified security flaw resides within the local wireless networking subsystem of the Nintendo Switch operating system, specifically affecting versions prior to build number 23.0.0. This vulnerability is classified as a stack-based buffer overflow, which occurs when a program writes more data to a fixed-length block of memory on the call stack than it can hold. In this specific context, the flaw allows an attacker who is within wireless range of the target device to exploit the improper handling of network packets during local multiplayer or peer-to-peer communication sessions. The root cause lies in insufficient boundary checks performed by the networking library when processing incoming data from untrusted sources on a local area network without encryption or authentication mechanisms typical of modern secure protocols.

From a technical perspective, this vulnerability enables arbitrary code execution through return-oriented programming techniques. Return-oriented programming is an advanced exploitation method where an attacker chains together small sequences of instructions already present in the program's memory to perform malicious actions, effectively bypassing common security mitigations such as non-executable stack protections. By crafting specific network traffic that triggers the buffer overflow, an adversary can overwrite critical return addresses on the stack with pointers to these gadget sequences. This manipulation allows for precise control over the instruction pointer of the affected process, leading to the execution of attacker-defined code within the context of the vulnerable application or system service.

The operational impact of this vulnerability is severe due to its potential for remote code execution without user interaction beyond being in wireless proximity. An attacker could potentially gain full administrative privileges on the console if the compromised component runs with elevated permissions, which is often the case for core networking services. This level of access facilitates a wide range of malicious activities including but not limited to installing persistent malware, stealing sensitive data such as saved game progress or user credentials stored locally, and compromising the integrity of online gaming experiences by injecting unauthorized modifications into multiplayer sessions. Furthermore, it could serve as an initial foothold for further network pivoting if the console is connected to broader home networks with less stringent security controls.

This incident aligns closely with Common Weakness Enumeration identifier CWE-121 which describes stack-based buffer overflow conditions resulting from improper bounds checking of input data. Additionally, the exploitation technique maps directly to MITRE ATT&CK framework techniques related to code execution via return-oriented programming and potentially privilege escalation depending on the specific service compromised. The lack of robust memory safety features in older firmware versions highlights the risks associated with legacy software architectures that do not incorporate modern defensive coding practices such as stack canaries or address space layout randomization effectively against sophisticated ROP attacks.

Mitigation strategies primarily involve immediate system updates to version 23.0.0 or later where Nintendo has addressed this specific memory handling flaw by implementing stricter input validation and buffer size checks within the local wireless networking module. Users should ensure their consoles are connected to secure Wi-Fi networks with strong encryption protocols like WPA3 to reduce exposure, although the vulnerability specifically targets local wireless functionality which may operate independently of internet connectivity settings. Network segmentation can also provide a layer of defense by isolating gaming devices from other potentially compromised IoT devices on the same physical network infrastructure. Regular firmware maintenance remains the most effective countermeasure against such low-level memory corruption vulnerabilities that exploit fundamental programming errors in system libraries.

Responsible

Nintendo

Reservation

08/28/2026

Disclosure

09/10/2026

Moderation

accepted

CPE

ready

EPSS

0.00000

KEV

no

Activities

very low

Sector

Homeoffice

Sources

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