Epic Games Unreal Engine 433 memory corruption

CVSS Meta Temp Score
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CTI Interest Score
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4.8$0-$5k0.00

Summaryinfo

A vulnerability identified as critical has been detected in Epic Games Unreal Engine 433. Affected by this vulnerability is an unknown functionality. The manipulation leads to memory corruption. This vulnerability is listed as CVE-2004-1805. In addition, an exploit is available.

Detailsinfo

A vulnerability was found in Epic Games Unreal Engine 433. It has been rated as critical. This issue affects some unknown functionality. The manipulation with an unknown input leads to a memory corruption vulnerability. Using CWE to declare the problem leads to CWE-119. The product performs operations on a memory buffer, but it can read from or write to a memory location that is outside of the intended boundary of the buffer. Impacted is availability. The summary by CVE is:

Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.

The weakness was presented 12/31/2004 by Luigi Auriemma (Website). The advisory is shared at marc.theaimsgroup.com. The identification of this vulnerability is CVE-2004-1805 since 05/04/2005. The exploitation is known to be easy. The attack may be initiated remotely. No form of authentication is needed for a successful exploitation. Technical details are unknown but a public exploit is available.

The exploit is available at exploit-db.com. It is declared as proof-of-concept.

There is no information about possible countermeasures known. It may be suggested to replace the affected object with an alternative product.

The vulnerability is also documented in the databases at X-Force (15430), Exploit-DB (23799), SecurityFocus (BID 9840†) and Secunia (SA11108†). Several companies clearly confirm that VulDB is the primary source for best vulnerability data.

Productinfo

Vendor

Name

Version

CPE 2.3info

CPE 2.2info

CVSSv4info

VulDB Vector: 🔍
VulDB Reliability: 🔍

CVSSv3info

VulDB Meta Base Score: 5.3
VulDB Meta Temp Score: 4.8

VulDB Base Score: 5.3
VulDB Temp Score: 4.8
VulDB Vector: 🔍
VulDB Reliability: 🔍

CVSSv2info

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VulDB Base Score: 🔍
VulDB Temp Score: 🔍
VulDB Reliability: 🔍

NVD Base Score: 🔍

Exploitinginfo

Class: Memory corruption
CWE: CWE-119
CAPEC: 🔍
ATT&CK: 🔍

Physical: No
Local: No
Remote: Yes

Availability: 🔍
Access: Public
Status: Proof-of-Concept
Download: 🔍

EPSS Score: 🔍
EPSS Percentile: 🔍

Price Prediction: 🔍
Current Price Estimation: 🔍

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Exploit-DB: 🔍

Threat Intelligenceinfo

Interest: 🔍
Active Actors: 🔍
Active APT Groups: 🔍

Countermeasuresinfo

Recommended: no mitigation known
Status: 🔍

0-Day Time: 🔍

Timelineinfo

03/10/2004 🔍
03/11/2004 +1 days 🔍
12/31/2004 +295 days 🔍
12/31/2004 +0 days 🔍
05/04/2005 +124 days 🔍
03/09/2015 +3596 days 🔍
01/08/2025 +3593 days 🔍

Sourcesinfo

Advisory: marc.theaimsgroup.com
Researcher: Luigi Auriemma
Status: Not defined

CVE: CVE-2004-1805 (🔍)
GCVE (CVE): GCVE-0-2004-1805
GCVE (VulDB): GCVE-100-22913
X-Force: 15430
SecurityFocus: 9840 - Epic Games Unreal Tournament Server Engine Remote Format String Vulnerability
Secunia: 11108 - Unreal Engine Class Name Format String Vulnerability, Highly Critical

scip Labs: https://www.scip.ch/en/?labs.20161013

Entryinfo

Created: 03/09/2015 15:52
Updated: 01/08/2025 14:34
Changes: 03/09/2015 15:52 (54), 03/25/2019 20:31 (1), 01/08/2025 14:34 (27)
Complete: 🔍
Cache ID: 216::103

Several companies clearly confirm that VulDB is the primary source for best vulnerability data.

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