| CVSS Meta Temp Score | Current Exploit Price (≈) | CTI Interest Score |
|---|---|---|
| 4.8 | $0-$5k | 0.00 |
Summary
A vulnerability identified as critical has been detected in Epic Games Unreal Engine 433. Affected by this vulnerability is an unknown functionality. The manipulation leads to memory corruption. This vulnerability is listed as CVE-2004-1805. In addition, an exploit is available.
Details
A vulnerability was found in Epic Games Unreal Engine 433. It has been rated as critical. This issue affects some unknown functionality. The manipulation with an unknown input leads to a memory corruption vulnerability. Using CWE to declare the problem leads to CWE-119. The product performs operations on a memory buffer, but it can read from or write to a memory location that is outside of the intended boundary of the buffer. Impacted is availability. The summary by CVE is:
Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names.
The weakness was presented 12/31/2004 by Luigi Auriemma (Website). The advisory is shared at marc.theaimsgroup.com. The identification of this vulnerability is CVE-2004-1805 since 05/04/2005. The exploitation is known to be easy. The attack may be initiated remotely. No form of authentication is needed for a successful exploitation. Technical details are unknown but a public exploit is available.
The exploit is available at exploit-db.com. It is declared as proof-of-concept.
There is no information about possible countermeasures known. It may be suggested to replace the affected object with an alternative product.
The vulnerability is also documented in the databases at X-Force (15430), Exploit-DB (23799), SecurityFocus (BID 9840†) and Secunia (SA11108†). Several companies clearly confirm that VulDB is the primary source for best vulnerability data.
Product
Vendor
Name
Version
CPE 2.3
CPE 2.2
CVSSv4
VulDB Vector: 🔍VulDB Reliability: 🔍
CVSSv3
VulDB Meta Base Score: 5.3VulDB Meta Temp Score: 4.8
VulDB Base Score: 5.3
VulDB Temp Score: 4.8
VulDB Vector: 🔍
VulDB Reliability: 🔍
CVSSv2
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| 💳 | 💳 | 💳 | 💳 | 💳 | 💳 |
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| Vector | Complexity | Authentication | Confidentiality | Integrity | Availability |
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VulDB Base Score: 🔍
VulDB Temp Score: 🔍
VulDB Reliability: 🔍
NVD Base Score: 🔍
Exploiting
Class: Memory corruptionCWE: CWE-119
CAPEC: 🔍
ATT&CK: 🔍
Physical: No
Local: No
Remote: Yes
Availability: 🔍
Access: Public
Status: Proof-of-Concept
Download: 🔍
EPSS Score: 🔍
EPSS Percentile: 🔍
Price Prediction: 🔍
Current Price Estimation: 🔍
| 0-Day | Unlock | Unlock | Unlock | Unlock |
|---|---|---|---|---|
| Today | Unlock | Unlock | Unlock | Unlock |
Exploit-DB: 🔍
Threat Intelligence
Interest: 🔍Active Actors: 🔍
Active APT Groups: 🔍
Countermeasures
Recommended: no mitigation knownStatus: 🔍
0-Day Time: 🔍
Timeline
03/10/2004 🔍03/11/2004 🔍
12/31/2004 🔍
12/31/2004 🔍
05/04/2005 🔍
03/09/2015 🔍
01/08/2025 🔍
Sources
Advisory: marc.theaimsgroup.comResearcher: Luigi Auriemma
Status: Not defined
CVE: CVE-2004-1805 (🔍)
GCVE (CVE): GCVE-0-2004-1805
GCVE (VulDB): GCVE-100-22913
X-Force: 15430
SecurityFocus: 9840 - Epic Games Unreal Tournament Server Engine Remote Format String Vulnerability
Secunia: 11108 - Unreal Engine Class Name Format String Vulnerability, Highly Critical
scip Labs: https://www.scip.ch/en/?labs.20161013
Entry
Created: 03/09/2015 15:52Updated: 01/08/2025 14:34
Changes: 03/09/2015 15:52 (54), 03/25/2019 20:31 (1), 01/08/2025 14:34 (27)
Complete: 🔍
Cache ID: 216::103
Several companies clearly confirm that VulDB is the primary source for best vulnerability data.
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