Nintendo Mario Kart 8 Deluxe up to 3.0.2 Local Multiplayer KartLANPwn stack-based overflow

CVSS Meta Temp Score
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CTI Interest Score
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7.4$0-$5k0.00

Summaryinfo

A vulnerability, which was classified as critical, was found in Nintendo Mario Kart 8 Deluxe up to 3.0.2. This issue affects some unknown processing of the component Local Multiplayer. Executing a manipulation can lead to stack-based overflow. The identification of this vulnerability is CVE-2024-45200. The attack needs to be done within the local network. There is no exploit available. You should upgrade the affected component.

Detailsinfo

A vulnerability was found in Nintendo Mario Kart 8 Deluxe up to 3.0.2. It has been declared as critical. This vulnerability affects some unknown functionality of the component Local Multiplayer. The manipulation with an unknown input leads to a stack-based overflow vulnerability. The CWE definition for the vulnerability is CWE-121. A stack-based buffer overflow condition is a condition where the buffer being overwritten is allocated on the stack (i.e., is a local variable or, rarely, a parameter to a function). As an impact it is known to affect confidentiality, integrity, and availability. CVE summarizes:

In Nintendo Mario Kart 8 Deluxe before 3.0.3, the LAN/LDN local multiplayer implementation allows a remote attacker to exploit a stack-based buffer overflow upon deserialization of session information via a malformed browse-reply packet, aka KartLANPwn. The victim is not required to join a game session with an attacker. The victim must open the "Wireless Play" (or "LAN Play") menu from the game's title screen, and an attacker nearby (LDN) or on the same LAN network as the victim can send a crafted reply packet to the victim's console. This enables a remote attacker to obtain complete denial-of-service on the game's process, or potentially, remote code execution on the victim's console. The issue is caused by incorrect use of the Nintendo Pia library,

The advisory is available at github.com. This vulnerability was named CVE-2024-45200 since 08/22/2024. The exploitation appears to be easy. The attack can only be initiated within the local network. No form of authentication is required for a successful exploitation. The technical details are unknown and an exploit is not available.

Upgrading to version 3.0.3 eliminates this vulnerability.

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Productinfo

Vendor

Name

Version

CPE 2.3info

CPE 2.2info

CVSSv4info

VulDB Vector: 🔍
VulDB Reliability: 🔍

CVSSv3info

VulDB Meta Base Score: 7.6
VulDB Meta Temp Score: 7.4

VulDB Base Score: 8.8
VulDB Temp Score: 8.4
VulDB Vector: 🔍
VulDB Reliability: 🔍

CNA Base Score: 6.3
CNA Vector (MITRE): 🔍

CVSSv2info

AVACAuCIA
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VulDB Base Score: 🔍
VulDB Temp Score: 🔍
VulDB Reliability: 🔍

Exploitinginfo

Class: Stack-based overflow
CWE: CWE-121 / CWE-119
CAPEC: 🔍
ATT&CK: 🔍

Physical: No
Local: No
Remote: Partially

Availability: 🔍
Status: Not defined

EPSS Score: 🔍
EPSS Percentile: 🔍

Price Prediction: 🔍
Current Price Estimation: 🔍

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Threat Intelligenceinfo

Interest: 🔍
Active Actors: 🔍
Active APT Groups: 🔍

Countermeasuresinfo

Recommended: Upgrade
Status: 🔍

0-Day Time: 🔍

Upgrade: Mario Kart 8 Deluxe 3.0.3

Timelineinfo

08/22/2024 🔍
09/30/2024 +39 days 🔍
09/30/2024 +0 days 🔍
10/01/2024 +1 days 🔍

Sourcesinfo

Advisory: github.com
Status: Confirmed

CVE: CVE-2024-45200 (🔍)
GCVE (CVE): GCVE-0-2024-45200
GCVE (VulDB): GCVE-100-278854

Entryinfo

Created: 09/30/2024 10:27
Updated: 10/01/2024 14:57
Changes: 09/30/2024 10:27 (56), 09/30/2024 14:37 (1), 10/01/2024 14:57 (11)
Complete: 🔍
Cache ID: 216::103

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