CVE-2019-12220 in Simple DirectMedia Layerinfo

Summary

by MITRE

An issue was discovered in libSDL2.a in Simple DirectMedia Layer (SDL) 2.0.9 when used in conjunction with libSDL2_image.a in SDL2_image 2.0.4. There is an out-of-bounds read in the SDL function SDL_FreePalette_REAL at video/SDL_pixels.c.

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Analysis

by VulDB Data Team • 09/23/2023

The vulnerability CVE-2019-12220 represents a critical out-of-bounds read condition affecting the Simple DirectMedia Layer library ecosystem. This issue manifests within the SDL2 library version 2.0.9 when integrated with SDL2_image version 2.0.4, creating a dangerous scenario where memory access violations can occur during palette management operations. The flaw specifically resides in the SDL_FreePalette_REAL function located in the video/SDL_pixels.c source file, making it a fundamental component of the graphics subsystem that handles color palette operations for multimedia applications.

The technical implementation of this vulnerability stems from inadequate bounds checking within the palette memory management system. When SDL processes color palettes for image rendering, the SDL_FreePalette_REAL function fails to properly validate array indices or memory boundaries before accessing palette data structures. This oversight allows attackers to craft malicious image files or manipulate existing palette data in such a way that the function attempts to read memory locations beyond the allocated palette buffer. The out-of-bounds read can result in information disclosure, application crashes, or potentially more severe consequences depending on the memory layout and subsequent exploitation vectors.

From an operational perspective, this vulnerability poses significant risks to applications leveraging SDL2 for multimedia processing, including games, media players, and graphics-intensive software. The impact extends beyond simple application instability to potential security implications, as the out-of-bounds read could expose sensitive memory contents to unauthorized access. Attackers exploiting this vulnerability could potentially retrieve stack contents, heap data, or other sensitive information that might aid in further exploitation attempts. The vulnerability's presence in widely-used libraries means that numerous applications across different platforms and operating systems could be affected, creating a substantial attack surface for malicious actors.

Security professionals should note that this vulnerability aligns with CWE-129, which addresses improper validation of array indices, and can be categorized under ATT&CK technique T1059 for execution through potentially compromised multimedia applications. The remediation approach requires immediate patching of both SDL2 and SDL2_image libraries to version 2.0.10 or later, which includes proper bounds checking implementations in the palette management functions. Additionally, developers should implement defensive programming practices such as input validation, memory safety checks, and regular security audits of third-party libraries to prevent similar issues from emerging in future software deployments. Organizations maintaining legacy systems should conduct comprehensive vulnerability assessments to identify applications that may be using affected library versions and prioritize patching efforts accordingly.

Reservation

05/20/2019

Moderation

accepted

CPE

ready

EPSS

0.01870

KEV

no

Activities

very low

Sources

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