CVE-2026-10710 in FBX SDK
Summary
by MITRE • 08/04/2026
A maliciously crafted FBX file, when parsed through Autodesk FBX SDK, can trigger a stack-based buffer overflow vulnerability in fbxsdk::ExtractDrive. A malicious actor can leverage this vulnerability to execute arbitrary code in the context of the current process.
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Analysis
by VulDB Data Team • 08/04/2026
This vulnerability resides within the Autodesk FBX Software Development Kit where a specific function named fbxsdk::ExtractDrive exhibits a stack-based buffer overflow condition when processing malformed FBX files. The flaw occurs during the parsing operation of specially crafted FBX content that causes insufficient bounds checking within the extraction routine, allowing an attacker to overwrite adjacent memory locations on the stack. The vulnerability represents a critical security risk as it enables remote code execution capabilities when legitimate applications utilizing the FBX SDK process malicious files. When an application calls the vulnerable function with crafted input data, the buffer overflow can be exploited to overwrite return addresses and function pointers, thereby allowing arbitrary code execution within the privileges of the affected application process. This type of vulnerability aligns with CWE-121 Stack-based Buffer Overflow which is classified as a fundamental memory safety issue in software development practices. The attack vector typically involves social engineering techniques where users unknowingly open malicious FBX files through applications such as Autodesk Maya, 3ds Max, or any other software relying on the FBX SDK for file processing. From an operational perspective, this vulnerability impacts organizations that utilize 3D content creation tools and file exchange platforms since these applications often process third-party FBX files from untrusted sources. The exploitation requires minimal user interaction beyond opening the malicious file, making it particularly dangerous in enterprise environments where design and animation assets frequently circulate between teams and external partners. Security researchers have identified that this vulnerability can be leveraged through various ATT&CK techniques including initial access via malicious file delivery and execution through code injection methods. The buffer overflow specifically targets memory layout assumptions within the FBX SDK implementation, where fixed-size buffers are insufficient to accommodate potentially large input strings during drive extraction operations. Organizations should prioritize immediate patching of affected applications and implement strict file validation procedures for incoming 3D content. Additionally, network-level controls such as application whitelisting and sandboxing mechanisms can provide defense-in-depth protection against exploitation attempts. The vulnerability underscores the importance of proper input validation and memory management practices in SDK implementations, particularly when handling untrusted data formats that may contain embedded malicious content.